Game developerJahyna LOUIS-SIDNEY
- 4Games
- 4Game jams
- 2Engines
Projects
Games
Croak's Lumen
Lost with no signal, your only way out is a frog that understands light.
You're lost in a forgotten city and your phone has no signal. You suddenly hear a croak and find a small frog that leads you down into a cave toward a way out and maybe a place where your phone works again. It doesn't speak your language but it understands light: blink your flashlight to talk to it and its songs move the world around you.
I Would Never Lie To You
Three girls each tell you one thing and some are lying. Find the right door to escape.
How to play
- Read the rule at the beginning of each round
- Read all three statements
- Click a door
Omen's Ascent
You play a hero that needs to save your village from the evil entity that intented to destroy your world. Fights your way through monsters and climb the tower to defeat the entity's champion before it is too late...!
Scrap Signal
SCRAP-09 wakes up and 847 days have passed. The factory is silent, the humans are gone but some of the machines are still running. Explore an abandoned industrial facility, scavenge for parts, and repair the robots left behind including yourself. Uncover what really happened through fragmented logs and quiet conversations.
Experience
Journey
Apr 2026 - May 2026
Multi-platform Application Developer (Internship)
XTRALOG
Designing and developing a multi-platform calendar application, running on both PC (Windows) and mobile, with an adapted interface and a local database.
Jan 2026 - Feb 2026
Gameplay Programmer & Designer (Internship)
CARIALITY Studio
Designing and developing gameplay systems in Blueprint on Unreal Engine 5, collaborating with an AI Programmer intern and managing version control with Git.
Apr 2025 - Jun 2025
Full-Stack Web Developer (Internship)
XTRALOG
Full-stack development of a web application from mockup to implementation, including database design and management with PostgreSQL via Supabase.
Skills
What I work with
Game engines
Godot 4, Unreal Engine 5
Programming
GDScript, Blueprint, learning C++
Game design
Rapid prototyping, game feel, difficulty balancing, level design, game jams
Tools
Git, Supabase, Aseprite, itch.io, Gitea (self-hosted), VS Code
Contact
Let's talk
Got a project, a question, or just want to say hello? Drop me a message.
